Does one need to only specify the mesh-roll-axis once per skeletal mesh? Does that translate to any future orientations that the game may be set up in? Answer here.
This is the document that you should have received with your SR Proto #2 hardware. You can download it again here if needed
Each Proto #2 of the SolitonReach Pack contains:
- three x Proto #2 Solitons
- one x SolitonReach PC Base Station
- USB charging cables
- Plus access to this Registered Developer Portal (from here you can download a desktop calibration app, the SDK, manuals, ask us questions and get additional support as needed)
Proto #2 began to be shipped in July 2017
A Mobile Base Station (also referred to as a Mobile BLE Station) is used for developing and testing mobile applications with Solitons. Details here.
Solitons continue to be improved and new prototypes typically offer performance improvements. More details here.
You can download the SDK, manuals, apps and other important documents from this page
This is the document that you should have received with your SR Proto #1 hardware. You can download it again here if needed
Proto #1 Solitons and the mobile station are powered by coin cell Lithium Ion batteries. It is very important to insert the battery with the right polarity.
Solitons are a prototype technology so there are a few steps to know about for successful use. Details here!
We're working on a final solution, but in the meanwhile here are some ideas and suggestions
A Soliton is a wireless and light weight motion capture sensor which measures the orientation of a body limb on which it is mounted.
The PC Base Station is a USB powered device that receives data from Solitons. Details here
Since the arm is part of the human skeleton, the three Solitons mounted on the arm are constrained to move with the skeleton. More details here.
In Soliton Reach, three Solitons are mounted on one arm (biceps, forearm and wrist) to provide 3D reach into virtual and augmented worlds.
Since the arm is part of the human skeleton, the three Solitons mounted on the arm are constrained to move with the skeleton. This fact allows us to use the orientation information obtained from each Soliton in conjunction with forward kinematics algorithms to determine the exact position of the hand relative to the shoulder.
Proto #1 Solitons are powered by coin cell Lithium Ion batteries. It is very important to insert the battery with the right polarity.
Failure to insert the battery correctly is a fire hazard since it will certainly lead to overheating of the battery which will also cause irreversible damage to a Soliton.
Such damage to Solitons is not covered by warranty and you will need to purchase a replacement from the Store. Note - Proto #2 Solitons do not feature replaceable coin-cell batteries.
The SDK consists of a Unity C# Script with 9 public functions and a few public variales which the users utilize to build Soliton enabled Unity applications